Rock Climbing Photos

Tower Escape
Tower Escape This tower escape game consist of levels which we play with an spherical glass ball that can be moved round with the help of given controls. this glass ball is easy to break off, so getting hit by something will deplete health of glass ball. How to play There are three types of controls given in game for movement :- - On Screen Directional buttons - On Screen Joystick - External gamepad or controller, in case you have connected a controller or a game to your phone via Bluetooth or wired. If you are unable to use external controller, just close the game and restart it. These controls can be changed in Settings, given in pause menu or at starting. In game objects - Cutter wheel trap : A floor trap consisting of a cutter wheel moving in backward to forward or left to right placed on floor. - Spikes trap : A floor trap consisting of block of spikes comes up on floor when glass ball is near by. - Press trap : A path way trap activates when glass ball is near by. - Pendulum boulder trap : A mid air hanging trap, moves like an pendulum to stop glass ball from moving forward. - Enemy bots : These enemy bots moves around floor and when glass ball comes in rang or radius, these bots starts following the glass ball and activates there cutter to destroy glass ball. - Cannons : These cannons are place near path and these cannon can aim and shoot projectiles in direction of glass ball when glass ball comes near. - One directional cannon : these are one directional cannon activates on glass ball is near by. - Cross path : A rotating cross path that rotates one time every second. - Locked doors : Some doors are locked in your path and keys to open these locked doors can be found on the same level. - Orbs : these orbs can be collected in game levels, and can be used to get new skin for your glass ball Glass ball skin In starting there is a button available with circular icon for glass ball skin. There are different kind of skins in this section that you can get for some orbs, as explained above you can collect these orbs in game levels. Settings Setting contains controls sensitivity, type of control selection like on screen direction button, joystick or external gamepad for movement. Game levels Initial level start with a desert look in which our our glass ball is placed on ground and there are big boulders making a path for our ball, there are no obstacles in this level but glass ball can still be broken because of uneven ground this level have and in and there is an capsule type of lift that takes our glass ball to next level. Climbing starts, level is next level to the initial ground level, this level is placed in above ground position and all levels will be in this kind, give a feel of sky high placed paths. Spiral path, this level have quit a lot of circular path and thin wire kind of objects as path way where glass ball can fall easily. First defense, here is the start of rising difficulties as there are cannons are placed those can aim and shoot projectiles at our glass ball. Rising pillars, there are base on top of different height pillars in top direction with different path lifts to take our glass ball from one platform to another platform. Dungeon floor, this level consist or may rock in path way and symmetric level design containing cannons and traps. Keep playing to know more about game levels. All the game level are simply made good in look while providing player a top left perspective view of game.
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Tower Escape
Tower Escape This tower escape game consist of levels which we play with an spherical glass ball that can be moved round with the help of given controls. this glass ball is easy to break off, so getting hit by something will deplete health of glass ball. How to play There are three types of controls given in game for movement :- - On Screen Directional buttons - On Screen Joystick - External gamepad or controller, in case you have connected a controller or a game to your phone via Bluetooth or wired. If you are unable to use external controller, just close the game and restart it. These controls can be changed in Settings, given in pause menu or at starting. In game objects - Cutter wheel trap : A floor trap consisting of a cutter wheel moving in backward to forward or left to right placed on floor. - Spikes trap : A floor trap consisting of block of spikes comes up on floor when glass ball is near by. - Press trap : A path way trap activates when glass ball is near by. - Pendulum boulder trap : A mid air hanging trap, moves like an pendulum to stop glass ball from moving forward. - Enemy bots : These enemy bots moves around floor and when glass ball comes in rang or radius, these bots starts following the glass ball and activates there cutter to destroy glass ball. - Cannons : These cannons are place near path and these cannon can aim and shoot projectiles in direction of glass ball when glass ball comes near. - One directional cannon : these are one directional cannon activates on glass ball is near by. - Cross path : A rotating cross path that rotates one time every second. - Locked doors : Some doors are locked in your path and keys to open these locked doors can be found on the same level. - Orbs : these orbs can be collected in game levels, and can be used to get new skin for your glass ball Glass ball skin In starting there is a button available with circular icon for glass ball skin. There are different kind of skins in this section that you can get for some orbs, as explained above you can collect these orbs in game levels. Settings Setting contains controls sensitivity, type of control selection like on screen direction button, joystick or external gamepad for movement. Game levels Initial level start with a desert look in which our our glass ball is placed on ground and there are big boulders making a path for our ball, there are no obstacles in this level but glass ball can still be broken because of uneven ground this level have and in and there is an capsule type of lift that takes our glass ball to next level. Climbing starts, level is next level to the initial ground level, this level is placed in above ground position and all levels will be in this kind, give a feel of sky high placed paths. Spiral path, this level have quit a lot of circular path and thin wire kind of objects as path way where glass ball can fall easily. First defense, here is the start of rising difficulties as there are cannons are placed those can aim and shoot projectiles at our glass ball. Rising pillars, there are base on top of different height pillars in top direction with different path lifts to take our glass ball from one platform to another platform. Dungeon floor, this level consist or may rock in path way and symmetric level design containing cannons and traps. Keep playing to know more about game levels. All the game level are simply made good in look while providing player a top left perspective view of game.
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Imerovigli toward Oia
Imerovigli toward Oia Upscale Imerovigli village sits on a clifftop overlooking Santorini’s caldera islands. The terraces of its sleek bars, fine-dining restaurants, and upscale boutique hotels, some in caves, are popular sunset viewing spots. The Ekklisia Theoskepasti hiking trail leads past the ruined, 13th-century Skaros Venetian Fortress to the summit of landmark Skaros Rock and the blue-domed Theoskepasti Church on the rock’s flank. DS7_3835
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Skaros Rock, Santorini
Skaros Rock, Santorini Skaros Rock is a large rock promontory on the Aegean island of Santorini. The formation was created through the volcanic activity (likely in an eruption dated to 68,000 B.C) of the nearby Santorini caldera, and has since been further shaped by erosion and earthquakes. In a nautical context, the formation is referred to as Cape Skaros. A prominent landmark, the elevated position of the rock made it a preferable location for defensive fortifications. The site was initially fortified in the early 13th century by the Byzantine Empire, which employed Venetian architect Giacomo Barozzi to construct a fortress around the promontory. The initial structure, known as "La Roka" ("Upper Castle" in Greek), was completed in 1207. Upon the fortress' completion, Barozzi was given control of Santorini by fellow Venetian Marco I Sanudo, who had recently coerced the Byzantines into surrendering their claim to the Aegean islands and had named himself Duke of Naxos. The settlement subsequently grew, with many homes, businesses, and further fortifications being built around the promontory. A church complex, the Chapel of Panagia Theoskepasti, was built at the base of the formation, as was a small harbor. By the time of the Venetian Republic's takeover of Santorini in 1336, the settlement consisted of over 200 homes and had several hundred inhabitants. As Skaros was the largest settlement on the island, the fortress became the de facto capitol of Venetian Santorini. The ruins of Skaros are currently a popular destination for hiking and photography; the promontory is accessible via the nearby village of Imerovigli. A monastery, known as the Chapel of Panagia Theoskepasti, remains in use on the cliffs below the rock feature. The hike, the climb up the 60 foot rock face, and to stand on top about 1000 feet above the gulf is such a thrill. The views are so amazing as well. The hike to the church is also well worth the extra effort. DS7_3780
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Western Paper Wasp (Mischocyttarus flavitarsis)
Western Paper Wasp (Mischocyttarus flavitarsis) Here is a Western Paper Wasp (Mischocyttarus flavitarsis) climbing on the sandstone rock we keep in the water tub by our still-dry creek. They mostly stay at their nests in mid-winter, but it was warm enough today that they were out and about. These wasps look ferocious, but I've never been bothered by them - even when they nest under the eaves of our front porch. (San Marcos Pass, 23 February 2021) It was another spring-like day with temps into the 70s. There was some breeze from the south but not too bad. It was warm enough to bring out the wasps and also some of the larger lizards which need longer to warm up than the youngsters. Tomorrow is expected to be a notch cooler but still pleasant, with the potential for real wind in the evening.
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Bust A Three-Finger Chisel
Bust A Three-Finger Chisel Erica Gatland dialling in the crux of Bus'ter Milford at The Chasm. www.tomhoyle.com
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Into The Chasm
Into The Chasm John Palmer descending to the Chillout Ledge at The Chasm, one of New Zealand's most atmospheric crags. www.tomhoyle.com
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The top of Ad-Deir (The Monastery) at sunset, Petra
The top of Ad-Deir (The Monastery) at sunset, Petra A late afternoon view of urn at the very top of The Monastery (Ad-Deir), Petra's second most famous attraction after The Treasury. Carved out of the solid rock-face, this building dates from the 1st century AD and was thought to have been used for religious ceremonies by the Nabateans being being used as a church during the Byzantine period. It used to be possible to scramble up the side of the the mountain to get this view and see the urn at the top of the building, however the route has since been blocked off (to save people falling off!). The local people sometimes climb up to the top of the urn, a very impressive sight! It's quite a bit of a walk to get to The Monastery and by the time we got back to the Siq (the narrow canyon entrance into Petra) it was pitch black. None of us had a torch and we were literally using our hands to feel our way out of Petra! Picture taken in 2004.
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